I’ve been lucky enough to bark like a dog, talk like a frog, die heroically (or hilariously) in a dozen video games—and then come back to life to narrate a training video for the Navy. That’s the beauty of voiceover. You can be anyone, anywhere, anytime. Sometime all in the same day.
Over the years, I’ve had the chance to voice some unforgettable characters in animation, gaming, and beyond. These are a few that stuck with me—not just for the gigs themselves, but for the stories behind them.
Rasputin the Mad Frog: A Leap into Turtle Territory
Back when Teenage Mutant Ninja Turtles was the biggest thing on Saturday mornings, I got cast as Rasputin the Mad Frog. He was part of a spinoff crew—sort of a mutant cousin to the heroes in a half shell.
He was loud. He was weird. And he had a weirdly thick accent that I couldn’t place but just felt right.
To this day, it’s the one character people bring up the most at conventions. That, and the fact that I apparently made “crazy frog energy” a thing before TikTok got ahold of it.
Governor Glen Hurst in Starfield: Playing Politics in Space
Fast-forward to modern times: Starfield (yep, the big Bethesda one). I got to voice Governor Glen Hurst—a polished, powerful guy with more secrets than he lets on.
It was a different kind of challenge. Video game dialogue comes in these chunks, and you have to give it real weight without knowing exactly where it lands in the gameplay. That’s where acting chops come in—you imagine the whole scene from a single sentence. Sometimes you guess right.
The Matrix, The Smurfs, and a Roach Named Ace
People ask me, “What’s the weirdest thing you’ve ever done?” I once voiced both a cockroach and a fish in Ace Ventura: The Case of the Serial Shaver. (Yeah, that game was as wild as it sounds.)
Earlier in my career, I had background roles in The Smurfs, DuckTales, and Winnie the Pooh. And somewhere in the archives of Enter the Matrix, you’ll hear me yelling in digital chaos.
Half the time, I don’t remember all the characters I’ve played until someone rolls the tape. I’ve always said this job is kind of like being in witness protection: you’re everywhere, but nobody knows your face.
Monster Voice Roles in World of Warcraft
WoW was a different beast. Literally.
I did a series of monster vocal effects—growls, snarls, alien screeches. And let me tell you, you haven’t really earned your stripes in VO until you’ve blown out your voice doing the death rattle of a frost ogre for the seventh time in one session.
That stuff takes technique. And tea.
What Makes a Gig “Iconic” (to Me, Anyway)
It’s not always the big names. Sometimes, it’s the ones that came out of nowhere and surprised me.
Like the Mazda campaign I almost didn’t book—until my agent told me to go back and mark up my script the right way. I walked in, read it with my scribbles, and booked the job. That campaign ran for a while, and it’s the reason I always show up prepared… and never underestimate a pencil.
Or the time I was asked, “Can you do an Eskimo accent?” and ended up with a 35-year relationship with that agency. (Spoiler: it was in the pacing, not the accent.)
Want to Hear Some of These Voices?
I’ve got samples—and I’d love to share them. If you’re curious, head over to my Reels/Samples page or drop me a line. Just don’t ask me to sneeze like a baby unless it’s absolutely necessary.
After all these years, I still love the work. It keeps me curious. Keeps me playful. And once in a while, I still hear myself on TV and think, “Hey, that guy’s pretty good.”